Hunter, Urban Combat
Overview and History

Vehicle Specifications   General Stats
Name: Hunter, Urban Combat   Threat Value: 405
Vehicle Type: Walker   Offensive Value: 524
Production Type: Mass Produced   Defensive Value: 298
Cost: 236,250.00 marks   Miscellaneous Value: 392
Manufacturer: Northco   Size: 6
Use: Assault   Original Default Size: 7
Height: 4.3 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.0 meters   Bonus Actions: 0
Avg. Armor Thickness: 45mm
Armor Material: Durasheet   Armor
Standard Op. Weight: 6627 kg   Light Damage: 15
Primary Move Mode: Walker (42 kph)   Heavy Damage: 30
Secondary Move Mode: Ground (72 kph)   Overkill: 45
Deployment Range: 500 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 4
Powerplant: V-Engine   Max Number on Field: 5
Engine Output: 450hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 4
Communications: 0   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 12
    Maneuver: 0

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Fragmentation Cannon
 FGC
 F
 +1
 x7
 1/2/4/8
 
 12
 AI, Frag
 2
 Heavy Panzerfaust
 HPZ
 F
 -1
 x20
 2/4/8/16
 
 0
 Dis
 1
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF
 1
 Heavy Machine Gun
 HMG
 F
 0
 x4
 1/2/4/8
 +3
 400
 AI
 1
 Heavy Grenade
 HHG
 F
 -1
 x25
 0/0/0/0
 
 3
 Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Easy to Modify
 
 +2 to Repair and Modify rolls
 
 HEP: Desert
 
 -
 
 Manipulator Arm x2
 6
 Can punch
 
Flaws
Name Rating Game Effects
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Recent historical studies of urban combat during the War of the Alliance have pointed out several flaws and shortcomings in the strategies and options of the Terranovan military planners. The composition of the invading army -- composed of an unlikely mix of highly trained and resilient foot soldiers matched with high mobility armored vehicles -- required a force capable of delivering both a high volume of fire and concentrated firepower in the tight confines of city streets, depending on the type of unit they confronted. While most military planners addressed the problem by simply assigning Gears and other vehicles with complementing abilities, a few attempts were made to match both in a single chassis. The Hunter Urban Combat was one of those, usin gthe sturdy Hunter chassis as a base for a unit that would excel in the close confines of street combat.